]> ToastFreeware Gitweb - gregoa/zavai.git/blobdiff - src/audio.vala
Move vibrator together with aux
[gregoa/zavai.git] / src / audio.vala
index e6dba6208b60b13d5aae2f52c6ea684d19d9efc5..0a3967c8095e6c21639e1c86a46b3e2104c6f56a 100644 (file)
@@ -25,9 +25,6 @@ namespace audio {
 
 public class Audio: zavai.Service
 {
-    protected Omhacks.Led vibrator;
-    protected bool has_vibrator;
-
     /*
        protected dynamic DBus.Object audiodev;
        protected dynamic DBus.Object vibdev;
@@ -37,8 +34,6 @@ public class Audio: zavai.Service
     {
         Object(name: "audio");
 
-        has_vibrator = (vibrator.init("neo1973:vibrator") == 0);
-
 /*
         audiodev = zavai.registry.sbus.get_object(
                 "org.freesmartphone.odeviced",
@@ -49,61 +44,30 @@ public class Audio: zavai.Service
                 "/org/freesmartphone/Device/LED/neo1973_vibrator",
                 "org.freesmartphone.Device.LED");
 */
-        if (has_vibrator)
-        {
-            zavai.log.warning("audio: can notify alarm triggers");
-            clock.alarm_trigger_queue.triggered += on_alarm_trigger;
-            clock.alarm_trigger_queue.acked += on_alarm_done;
-            clock.alarm_trigger_queue.canceled += on_alarm_done;
-        } else {
-            zavai.log.warning("audio: no way to notify alarm triggers");
-        }
+        clock.alarm_trigger_queue.triggered += on_alarm_trigger;
+        clock.alarm_trigger_queue.acked += on_alarm_done;
+        clock.alarm_trigger_queue.canceled += on_alarm_done;
     }
 
     public void on_alarm_trigger(clock.AlarmTriggerInfo info)
     {
-        zavai.log.debug("Start vibrator");
-        vibrator.brightness = 256;
-        // FIXME: is there a better way? I hope there is a better way. Please
-        // tell me there is a better way.
-        var trig = "timer";
-        for (int i = 0; ; ++i)
+        zavai.log.debug("Make noise for alarm");
+        if (zavai.led.vibrator != null)
         {
-            vibrator.trigger[i] = (char)trig[i];
-            if (trig[i] == 0) break;
+            var state = new zavai.led.LedState("alarm");
+            state.set_blink(255);
+            zavai.led.vibrator.push_state(state);
         }
-        vibrator.delay_on = 200;
-        vibrator.delay_off = 300;
-        vibrator.set();
+        soundplayer.play(config.ringtone_alarm, true);
     }
 
     public void on_alarm_done(clock.AlarmTriggerInfo info)
     {
-        zavai.log.debug("Stop vibrator");
-        var trig = "none";
-        for (int i = 0; ; ++i)
-        {
-            vibrator.trigger[i] = (char)trig[i];
-            if (trig[i] == 0) break;
-        }
-        vibrator.brightness = 0;
-        vibrator.set();
-    }
-
-/*
-    public void notify_alarm(zavai.clock.Alarm a)
-    {
-        // Wiggle screen to turn on backlight
-        zavai.ui.power.backlight.wiggle();
-        try {
-            // Method does not exist in this frameworkd
-            vibdev.BlinkSeconds(5, 500, 200);
-        } catch (Error e) {
-            zavai.log.error("Cannot blink vibrator: " + e.message);
-        }
-        // TODO: play music?
+        zavai.log.debug("Stop noise for alarm");
+        if (zavai.led.vibrator != null)
+            zavai.led.vibrator.pop_state("alarm");
+        soundplayer.stop();
     }
-*/
 }
 
 public class Player: zavai.Resource, Object
@@ -112,6 +76,9 @@ public class Player: zavai.Resource, Object
     protected bool playing;
     protected Player slave;
     protected Player master;
+    protected bool loop;
+    protected string uri;
+    public signal void state_changed(Gst.State new_state);
 
     public Player()
     {
@@ -119,6 +86,7 @@ public class Player: zavai.Resource, Object
         master = null;
         player = Gst.ElementFactory.make("playbin", null);
         playing = false;
+        loop = false;
         var bus = player.get_bus();
         bus.add_signal_watch();
         bus.message += on_message;
@@ -130,30 +98,54 @@ public class Player: zavai.Resource, Object
         slave.master = this;
     }
 
-    public void play(string uri)
+    public void play(string uri, bool loop = false)
     {
+stderr.printf("Playing %s\n", uri);
+        this.uri = uri;
+
         if (slave != null && slave.playing)
             slave.pause();
 
         player.set_property("uri", uri);
         player.set_state(master != null && master.playing ? Gst.State.PAUSED : Gst.State.PLAYING);
         playing = true;
+        this.loop = loop;
+    }
+
+    public Gst.State get_state()
+    {
+        Gst.State state;
+        Gst.State pending;
+
+        player.get_state(out state, out pending, (Gst.ClockType)Gst.CLOCK_TIME_NONE);
+
+        return state;
     }
 
     public void pause()
     {
         player.set_state(Gst.State.PAUSED);
+        state_changed(Gst.State.PAUSED);
     }
 
     public void resume()
     {
         player.set_state(Gst.State.PLAYING);
+        state_changed(Gst.State.PLAYING);
+    }
+
+    public void restart()
+    {
+        player.seek_simple(Gst.Format.TIME, Gst.SeekFlags.FLUSH | Gst.SeekFlags.KEY_UNIT, 0);
+        player.set_state(Gst.State.PLAYING);
+        state_changed(Gst.State.PLAYING);
     }
 
     public void stop()
     {
         playing = false;
         player.set_state(Gst.State.NULL);
+        state_changed(Gst.State.NULL);
 
         // Resume slave after we are done
         if (slave != null && slave.playing)
@@ -163,7 +155,12 @@ public class Player: zavai.Resource, Object
     protected void on_message(Gst.Message message)
     {
         if (message.type == Gst.MessageType.EOS)
-            stop();
+        {
+            if (loop)
+                restart();
+            else
+                stop();
+        }
     }
 
     public void shutdown()