using GLib;
+protected struct FocusInfo
+{
+ int y;
+ int renderer;
+}
+
+
public class FisheyeList : Gtk.DrawingArea
{
protected Gtk.TreeModel model;
// Pango layouts cached for speed
protected const int steps = 5;
protected Gtk.CellRendererText[] renderers;
+ protected int[] renderer_sizes;
protected int max_renderer_size;
// Labels to show, extracted from the model
// Layout information
protected int focus_first;
protected int focus_end;
- protected int[] focus_starts;
+ protected FocusInfo[] focus_info;
protected bool focus_locked;
protected bool focus_layout_needed;
protected bool is_fisheye;
+ protected int focus_step_size;
+ // Number of elements in full focus
protected int _focus_size;
public int focus_size {
get { return _focus_size; }
set {
_focus_size = value;
- focus_starts = new int[value+1];
+ focus_info = new FocusInfo[_focus_size+2*steps+1];
focus_layout_needed = true;
queue_draw();
}
label_cache = null;
renderers = new Gtk.CellRendererText[steps];
+ renderer_sizes = new int[steps];
// Defaults for properties
- focus_size = 21;
+ focus_size = 10;
label_column = 0;
cur_el = 0;
if (is_fisheye)
{
- focus_locked = !focus_layout_needed && x < allocation.width/2 && y >= focus_starts[0] && y < focus_starts[focus_end - focus_first];
+ focus_locked = !focus_layout_needed && x < allocation.width/2 && y >= focus_info[0].y && y < focus_info[focus_end - focus_first].y;
- if (focus_locked)
- {
+ if (y < focus_info[0].y || y >= focus_info[focus_end - focus_first].y)
+ cur_el = y * (label_cache.length+1) / allocation.height;
+ else
for (int idx = focus_first; idx < focus_end; ++idx)
- if (y < focus_starts[idx-focus_first+1])
+ if (y < focus_info[idx-focus_first+1].y)
{
cur_el = idx;
break;
}
- } else {
- cur_el = y * label_cache.length / allocation.height;
- if (old_cur_el != cur_el)
- focus_layout_needed = true;
- }
+ if (!focus_locked && old_cur_el != cur_el)
+ focus_layout_needed = true;
} else {
cur_el = y / max_renderer_size;
if (cur_el >= label_cache.length)
renderers[renderers.length-1] = make_cell_renderer();
renderers[renderers.length-1].set_fixed_height_from_font(1);
renderers[renderers.length-1].get_size(this, null, null, null, null, out max_renderer_size);
+ renderer_sizes[renderers.length-1] = max_renderer_size;
is_fisheye = label_cache.length * max_renderer_size > allocation.height;
renderers[0] = make_cell_renderer();
renderers[0].size = Pango.SCALE;
renderers[0].set_fixed_height_from_font(1);
+ int min_renderer_size;
+ renderers[0].get_size(this, null, null, null, null, out min_renderer_size);
+ renderer_sizes[0] = min_renderer_size;
- int step_size = 0; // Size of the diminishing area
+ focus_step_size = 0; // Size of the diminishing area
for (int i = 1; i < renderers.length-1; ++i)
{
renderers[i] = make_cell_renderer();
renderers[i].set_fixed_height_from_font(1);
int size;
renderers[i].get_size(this, null, null, null, null, out size);
- step_size += size;
+ renderer_sizes[i] = size;
+ focus_step_size += size;
}
-
- //int focus_lines_count = allocation.height / (2 * max_renderer_size);
- //int focus_area_size = 2 * step_size + focus_lines_count * max_renderer_size;
- //int focus_area_start = pos(cur_el) - focus_lines_count*max_renderer_size/2 - step_size;
}
// Draw background
focus_layout_needed = true;
}
+ protected int el_renderer(int idx)
+ {
+ int fs2 = _focus_size/2;
+ int renderer_idx;
+ if (idx < cur_el)
+ renderer_idx = idx - (cur_el-fs2-steps);
+ else
+ renderer_idx = (cur_el+fs2+steps) - idx;
+ if (renderer_idx < 0)
+ return 0;
+ if (renderer_idx >= renderer_sizes.length)
+ return renderer_sizes.length-1;
+ return renderer_idx;
+ }
+
protected void focus_layout()
{
- if (label_cache.length == 0)
+ if (!is_fisheye || label_cache.length == 0)
{
focus_first = 0;
focus_end = 0;
- focus_starts[0] = 0;
- } else {
- if (_focus_size >= label_cache.length)
- {
- focus_first = 0;
- focus_end = label_cache.length;
- } else {
- focus_first = cur_el -_focus_size/2;
- if (focus_first < 0) focus_first = 0;
-
- focus_end = focus_first + _focus_size;
- if (focus_end > label_cache.length)
- {
- focus_end = label_cache.length;
- focus_first = focus_end - _focus_size;
- }
- }
+ focus_layout_needed = false;
+ return;
+ }
+
+ int focus_area_size = 2 * focus_step_size + _focus_size * max_renderer_size;
+ int anchor_y = cur_el * allocation.height / (label_cache.length+1);
+ int focus_area_start = anchor_y - (focus_area_size - max_renderer_size) / 2;
+ if (focus_area_start < 0) focus_area_start = 0;
- // Compute starting positions for all items in focus
- for (int idx = focus_first; idx <= focus_end; ++idx)
- focus_starts[idx - focus_first] = el_y(idx);
+ focus_first = cur_el - _focus_size/2 - steps;
+ if (focus_first < 0) focus_first = 0;
+
+ /*
+ int full_focus_start = anchor_y - (_focus_size/2) * max_renderer_size;
+ int full_focus_end = anchor_y + (_focus_size/2) * max_renderer_size;
+ int steps_start = full_focus_start - focus_step_size;
+ */
+
+ int cur_pos = focus_area_start;
+ int cur_idx = focus_first;
+ while (cur_pos < allocation.height && cur_idx < label_cache.length && cur_idx - focus_first < focus_info.length)
+ {
+ focus_info[cur_idx - focus_first].y = cur_pos;
+ focus_info[cur_idx - focus_first].renderer = el_renderer(cur_idx);
+// stderr.printf("LAYOUT [%d-%d-?] at %d/%d: pos %d rend %d rsz %d\n",
+// focus_first, cur_idx, cur_idx - focus_first, focus_info.length, cur_pos, focus_info[cur_idx - focus_first].renderer, renderer_sizes[focus_info[cur_idx - focus_first].renderer]);
+ cur_pos += renderer_sizes[focus_info[cur_idx - focus_first].renderer];
+ ++cur_idx;
}
+
+ focus_end = cur_idx;
+ focus_info[focus_end - focus_first].y = cur_pos;
+ focus_info[focus_end - focus_first].renderer = 0;
+
focus_layout_needed = false;
}
Gdk.Rectangle cell_area = Gdk.Rectangle();
cell_area.x = 0;
cell_area.width = allocation.width;
- renderers[0].get_size(this, null, null, null, null, out cell_area.height);
+ cell_area.height = renderer_sizes[0];
if (label_cache.length * cell_area.height >= allocation.height)
{
for (int y = 0; y < allocation.height; y += cell_area.height)
{
// Focus lock area
drawable.draw_rectangle(style.bg_gc[Gtk.StateType.ACTIVE], true,
- 0, focus_starts[0], allocation.width/2, focus_starts[focus_end - focus_first]-focus_starts[0]);
+ 0, focus_info[0].y, allocation.width/2, focus_info[focus_end - focus_first].y-focus_info[0].y);
// Paint items around focus
Gdk.Rectangle cell_area = Gdk.Rectangle();
cell_area.width = allocation.width;
for (int idx = 0; idx < focus_end-focus_first; ++idx)
{
- int y0 = focus_starts[idx];
- int y1 = focus_starts[idx + 1];
- cell_area.y = y0;
- cell_area.height = y1-y0;
+ var renderer = renderers[focus_info[idx].renderer];
+ cell_area.y = focus_info[idx].y;
+ cell_area.height = renderer_sizes[focus_info[idx].renderer];
Gtk.CellRendererState rflags = 0;
if (idx + focus_first == cur_el)
cell_area.x, cell_area.y, cell_area.width, cell_area.height);
}
- int size = (y1-y0);
- if (size <= 0) size = 1;
- if (size >= renderers.length) size = renderers.length - 1;
- renderers[size].text = label_cache[idx + focus_first];
- renderers[size].render((Gdk.Window*)drawable, this,
+ renderer.text = label_cache[idx + focus_first];
+ renderer.render((Gdk.Window*)drawable, this,
cell_area,
cell_area,
expose_area,