X-Git-Url: https://git.toastfreeware.priv.at/toast/stream2beamer.git/blobdiff_plain/bbbbe8a15e12f7047b79fd8e349df64a3609309d..729f17407ffad07f92cf14d0d21c8925812b8205:/stream_to_jitsi.md?ds=inline diff --git a/stream_to_jitsi.md b/stream_to_jitsi.md index 1b572bb..39c5439 100644 --- a/stream_to_jitsi.md +++ b/stream_to_jitsi.md @@ -35,7 +35,21 @@ pactl load-module module-loopback source=game_sink.monitor sink=$headphones # Adjust volumes - manually or like this: #pactl set-sink-volume $jitsi_sink 100% #pactl set-sink-volume $game_sink 100% + +``` + +If pulseaudio sources have a `DONT_MOVE` flag it's not possible to change their associated sink. For some games like Deponia the solution is: + ``` +# Create a config file for openalsoft that allows the source to move +# but still uses the wrong default +# ~/.alsoftrc +[pulse] +allow-moves=yes +``` +[Source of this solution](https://steamcommunity.com/app/93200/discussions/0/864959809826195633/) + + After the game you can unload the modules: