self.pipe.add(capsfilter)
self.pipe.add(flmux)
self.pipe.add(sink)
- self.pipe.sync_children_states()
q_pad_sink = q.get_static_pad('sink')
assert q_pad_sink
ok = flmux.link(sink)
assert ok
self.pipe.set_state(Gst.State.PLAYING)
+ self.pipe.sync_children_states()
#print(dir(Gst.DebugGraphDetails))
#Gst.debug_bin_to_dot_data(element, Gst.DebugGraphDetails.ALL)